When the Rockstar Game Workers Union prepared to unveil itself publicly, the plan was to celebrate a quiet milestone: 10% union membership at a single studio. That threshold was a necessary step toward formal recognition. It was meant to be a moment of hope.
Instead, management fired 31 of their members. No warning. No representation. No right of appeal.

What was supposed to be a launch became a legal battle, a global protest movement, and an industry-wide reckoning. But here’s what the company didn’t expect: the union didn’t die. It grew.


